Viewing paste FBSCALETOHELPn1
made on Wed, 20 Nov 2013 10:45:43 -0500
Sane-itized version, click to copy:
&FBSCALETO.HELP me=%tFBSCALETO(SOURCE,DEST,SX1,SY1,SX2,SY2,DX1,DY1,DX2,DY2,%r%t%t\[blend-mode\],\[transparency char\],\[transparency color\],\[blend-param\]);%r%rFBSCALETO is a powerful function for copying, scaling and blending the content of frame buffers. A single-character copied from a source can be repeated throughout an entire framebuffer, or in a rectangular region. Scaling and resampling occurs at the individual character level. This function copies and scales the source region to the destination region. Source and destination may be the same, or may be different framebuffers. You can also optionally specify a blend mode, which can be one of several values outlined in the help topic BLENDS. Read the BLEND TUTORIAL for examples of blends.%r%rSee also: FRAME BUFFER, BLEND TUTORIAL, BLEND MODES%r%r

Enter a target attribute, object reference and the mushcode.


%tFBSCALETO(SOURCE,DEST,SX1,SY1,SX2,SY2,DX1,DY1,DX2,DY2,%r
%t%t\[blend-mode\],
\[transparency char\],
\[transparency color\],
\[blend-param\]);%r
%r
FBSCALETO is a powerful function for copying, scaling and blending the content of frame buffers. A single-character copied from a source can be repeated throughout an entire framebuffer, or in a rectangular region. Scaling and resampling occurs at the individual character level. This function copies and scales the source region to the destination region. Source and destination may be the same, or may be different framebuffers. You can also optionally specify a blend mode, which can be one of several values outlined in the help topic BLENDS. Read the BLEND TUTORIAL for examples of blends.%r
%r
See also: FRAME BUFFER, BLEND TUTORIAL, BLEND MODES%r
%r

save as: imprettify (attempt to format for readibility):
Found this useful? Try MUSHcode Repeater
written by orcs.biz