Viewing paste IA1
made on Sun, 03 Nov 2013 21:38:14 -0500
Sane-itized version, click to copy:
&ITEM.APPLY #3629=[setq(1,[extract(%4,1,1,|)])][setq(2,[extract(%4,2,1,|)])][setq(3,[extract(%4,3,1,|)])][setq(4,[extract(%4,4,1,|)])][setq(5,[extract(%4,5,1,|)])][switch(%q2,HARM,[u(damage.enemy,%0,%q3)],HEAL,[u(char.heal,%0,%q3)])]

Enter a target attribute, object reference and the mushcode.


[setq(1,[extract(%4,1,1,|)])]
[setq(2,[extract(%4,2,1,|)])]
[setq(3,[extract(%4,3,1,|)])]
[setq(4,[extract(%4,4,1,|)])]
[setq(5,[extract(%4,5,1,|)])]
[switch(%q2,
 HARM,[u(damage.enemy,%0,%q3)],
 HEAL,[u(char.heal,%0,%q3)]
)]

save as: imprettify (attempt to format for readibility):
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