## Changes on Ansalon MUD!

##

    Changes made to Ansalon during 2017.

    Sender  Zivilyn
    Date   Thu Jun 22 18:26:57 2017
    Subject Website

    http://www.ansalon.net
    Update the website, putting Brim's maps up as well.
    New Theme (4.8 wordpress update nuked our menus).
    Thoughts on the site welcome :)
    Ziv.

    Sender  Zivilyn
    Date   Mon Jul  3 19:06:53 2017
    Subject Magic Missile, Lightning bolt tweaks

    Magic missile can have 2/3 missles if above 95% in the spell (bmages got a tiny
    bump, like 5-10 damage per shot). Lightning bolt has had a 2nd chance for an
    additional bolt, this goes up now if you have it above 95 also. The second bolt
    is a biiiiitch, and will cause 3rd degree scorching :P.
    - Ziv.

    Sender  Zivilyn
    Date   Wed Jul  5 12:46:00 2017
    Subject Three Moons - Signs

    The Three Moons Transport Company now has signs in the corridors so that
    it's easier to locate the correct portals. There are also clickable links
    for the exits for those who use MXP links.
    - Ziv.

    Sender  Zivilyn
    Date   Fri Jul  7 17:15:41 2017
    Subject Quaf Quaf & Fireproof

    Quaf a potion, used to lag like hell. Now only if you're violent.If you've
    gotten improved fireproof, you're way more likely now to permanently fireproof
    things (it basically rolls and unless you over/equal to your skill, it will be
    permanent.
    - Ziv.

    Sender  Zivilyn
    Date   Fri Jul 14 17:00:09 2017~
    Subject SPELL COMPONENTS

    They were like litter, _everywhere_. I've dropped back the frequency of
    them so it's not so spammy. Let me know if it seems 'too rare' now (it's
    more than figurines still a little).

    - Ziv.

    Sender  Zivilyn
    Date   Fri Jul 21 17:42:33 2017~
    Subject PET CORPSES

    Great idea Larian, no idea why we didn't do that ages ago.

    Pet corpses will now make an EQ Yardsale like player corpses, if the pet is
    carrying any equipment. This is only for pets, not charmies, but it should
    help with the hours of re-equipping a pet if you lose one. Find it's pile,
    get it back.

    - Ziv.

    Sender  Zivilyn
    Date   Fri Aug  4 13:11:46 2017~
    Subject Level 1 Note Posting

    Great idea, the idea was that new chars didn't come in spamming 'join our
    game' or 'this mud suxors' etc. But... we don't have that problem in this
    day and age. So...

    Characters can post notes after playing for 2 hours, avoids both and allows
    those crazy people with 30k TNL to post heh.
    Great idea Jose/Wit!

    - Ziv.

    Sender  Zivilyn
    Date   Mon Aug 28 18:49:00 2017~
    Subject Dice/Shinare/Lancequest weight

    Weights dropped, good idea.

    - Ziv.

    change + Also, auction is yellow again, just for Wit :)

    Sender  Zivilyn
    Date   Wed Aug 30 14:05:56 2017~
    Subject PAINTBALL

    The lags in Paintball after shooting, reloading, being hit etc have been
    adjusted. Please let me know your thoughts on them (too fast/slow etc).
    Mode times are: 1 single, 1.5 double, 2 burst, 3 long (violence pulses)
    Help me test it out in some Paintball :)

    - Ziv.

    Sender  Zivilyn
    Date   Thu Aug 31 17:15:47 2017~
    Subject QUEST INFO

    Quest info is a little more helpful now.

    It remembers what room and area the thing you're
    searching for is in, in case you missed it in
    the wall of text while you travelled :)

    - Ziv.

    Sender  Zivilyn
    Date   Tue Sep  5 14:01:05 2017~
    Subject ITEM LEVELS

    The item levels now display as 'level to use'
    in shops, compare, identify, lore etc.
    Just taking the 'huh?' out with the trash :)

    - Ziv & Co.

    Sender  Zivilyn
    Date   Tue Sep  5 18:31:04 2017~
    Subject PLAYER CORPSES: ZOMG I DIED!

    Player corpses will now (once again) return to the player until they pass
    level 14. Also, mob corpses should now be a little more accurately weighted
    (by race, random).

    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Sep  6 12:28:04 2017~
    Subject HELPERS

    Helpers will now see when a new character has created and is about to
    connect. They will be at reading the message of the day. This allows those
    with HELPER toggled easier information about who could need help.

    - Ziv & Co.

    Sender  Zivilyn
    Date   Thu Sep 14 19:16:19 2017~
    Subject SAC'ING containers

    The contents now go to the ground, had someone nuke their dice bag,
    sadness ensued... :(
    Also, Thanks Nui for many building updates/fixes.

    Ziv & Co.

    Sender  Zivilyn
    Date   Wed Sep 20 12:05:56 2017~
    Subject ALIAS limit

    Alias limit now moved to 45, oldschool storage issues no longer affect us
    as much. This should help with telnet players etc.
    (PS. Lights added to the 3 Moons per request)

    Ziv & Co.

    Sender  Zivilyn
    Date   Tue Oct  3 16:44:49 2017
    Subject PVE FLEEING (and late hits)

    The late hits after a mob has fled (and you still kill them, but don't)
    should be gone now guys. It would remove them fighting you, but not you
    fighting them (this is from Diku/Merc/Rom lol). Anyhoo, let me know if you
    notice any oddities with fighting/fleeing etc.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Tue Oct  3 16:45:58 2017
    Subject FILENAME in Aedit

    The 'filename' command in AEDIT now looks to make sure there isn't an
    existing filename that is the same, per our latest BP boomtime. It only
    let's you name it a 'new' name, so no more double area names and kaboom :)
    - Dave.\x{0D}

    Sender  Zivilyn
    Date   Wed Oct 11 14:22:34 2017
    Subject PVP Looting corpses (other than your own)

    Corpses of PC's now act like pits, get each item off one at a time.
    Mainly this is to avoid full-looting without some risk. Also, we are putting
    in toggles the imps can control to turn on/off looting of certain item
    types, this is not in yet, but will be soon.

    The Toggles will be as follows:
    Loot toggle
    item limit 3 (this does not count the items below)
    figurines on/off
    components on/off
    questparts on/off (partially completed do NOT get looted)
    gems on/off
    food on/off
    drinks on/off

    This part is up and coming, according to our survey of what everyone wanted to
    change. Up next, saving throws at high levels... yes Casey that's for you :)
    -Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 11 17:26:27 2017
    Subject PVP Guild rooms - summonable

    Age old issue/thing with guild rooms being summonable, but code wouldn't
    let people flee from combat (since they aren't allowed in the room between).
    Builders fixed it. Guild rooms are now nosum, please note immortal if you
    happen to sucker a noob... er summon someone into one of them.
    Ziv.

    Sender  Zivilyn
    Date   Thu Oct 12 18:24:31 2017
    Subject PVP Looting

    See also: {HHELP LOOT{h
    This will be code enforced soon.

    This is from our player survey, and an effort to make PK not rape & pillage.
    Please also note, if someone beats you? Do NOT harrass them or berate them,
    constantly challenge them to duels etc etc. PK points will also follow, as well
    as PK ratings.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 25 13:10:08 2017
    Subject PITS & Rotting

    Ok guys, originally the pits were set to timer ALL items by 100-200
    ticks. Apparently when whoever (I'll blame Russ from Rom) coded 'put all',
    he skipped the timer. IE. if you put a sword in the pit, it got a timer. If
    you put food in the pit, it got a timer.

    NOW... the timers are back for that part, with food/dice/figs/components/drinks
    rotting faster than regular items. This was from an oversight aaaaaages ago (by
    that silly Rom guy, or diku/merc, who knows :P)
    Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 25 13:11:49 2017
    Subject GEMS - Dropping/Containers

    You can now drop/put gems into containers etc.
    Thought we already did this heh :)
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 25 16:48:29 2017
    Subject SKILLS %

    Skills now don't start at 1% (unusable), they start at a random number
    (not awesome, but you can at least try) This is retroactive to old character
    also.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 25 17:22:33 2017
    Subject PSHOP Max Price

    It's been doubled, let me know if that's not enough.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Oct 25 18:10:39 2017
    Subject BROWSE (item) in Shops

    You can now get the stats of an item in shops by typing 'BROWSE '.
    This charges you 1/10th of the item cost, and acts as an identify spell.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Fri Oct 27 14:00:15 2017
    Subject PIT ROT Figs/components/food/scrab/quest in pit

    They rot a bit slower now, 3-6 hours irl.
    Let me know if they start to get spammy :)
    Ziv & Co.

    Sender  Zivilyn
    Date   Fri Oct 27 14:01:11 2017
    Subject Your mobs not liking your subclan...

    Mariner guys, we had a switch 2 years ago where the mobs mis-read who you
    were as a subclan. Due to being slow, no one noticed, it's fixed now and
    Vash can get into his boat heh.
    Ziv & Co.

    Sender  Zivilyn
    Date   Tue Nov  7 18:34:55 2017
    Subject BROWSE - pricing

    It's 100 now, so 1 gold. They were kind of pillaging you if the thing was
    expensive. So now it's just the price of a couple of pies at Jims.
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Nov  8 14:08:53 2017
    Subject QUEST SELL - COUPONS

    You can now sell coupons back to Questmasters, for 25% of their value.
    So, find a ton of Shinare restrings but you really want a gain?
    Quest sell shinare... :)

    {HQUEST SELL{h (at a Questmaster) will list items that you can sell. For now
    coupons only.
    Enjoy :)
    Ziv & Co.

    Sender  Zivilyn
    Date   Fri Nov 17 19:04:05 2017
    Subject LEVELING SKILL 1 (gathering) - Fishing

    Someone forces you to type {HFISH EXPERIENCE{h.
    I'll say more after the weekend, let me know if you find any bugs.
    Ziv & Co.

    Sender  Zivilyn
    Date   Tue Dec  5 14:21:52 2017
    Subject BREW (with item level)

    BREW now will let you know what level a potion is at if you're trying to
    brew a different level potion inside it. This is on existing potions or
    empty vials that happen to have a level set on them (Solace used to, fixed
    now).
    IE: You can not mix levels of spells in the same potion.
    an empty vial is level 15, you are brewing at level 110.
    {HTry BREW fly 15{h

    This usually happened when it was an existing potion, or players didn't pick a
    level to brew at (defaulting to their own level).
    - Ziv & Co.

    Sender  Zivilyn
    Date   Wed Dec 13 16:24:42 2017
    Subject PVE LEVELING AREA! aka Dragonarmy Camps 10-30

    Thanks to Nuitari! The Neraka Dragonarmy Camps have been discovered to
    the northwest side of Neraka (off snake road). This area is a great new area
    for levels 10-30 to go and raise some Abyss.
    Thanks Nui!

    Sender  Zivilyn
    Date   Wed Dec 13 18:57:15 2017
    Subject PVE NEW AREA: Zhakar Fortress! (30-45)

    ANOTHER!!! New area went in today,
    it's one for the explorers of the world!

    *Name: Zhakar Fortress
    *Level ranges 30-45 for experience,
    all are encouraged to explore it though for the treasures.

    The Fortress of Zhakar is built upon the long since ruined
    City of Zhakar, most of which was below ground. Rumors say
    the city was vast and held countless tunnels and chambers.
    During the cataclysm the entire region was torn apart by
    volcanic activity. Legend says there are many treasures
    to be found within those long lost caverns...

    Recently a road was established heading up into the
    Khalkist Mountains, east of Sanction. Reports state that
    the road is treacherous and winds its way deep into the
    mountainous regions. The trek is not for the faint of
    heart but a well versed explorer may do well deep
    within those caverns below the fortress.

    Hint: Look for the Temple.

    Builder is Multore aka... your very own Paladine!

    Sender  Zivilyn
    Date   Tue Dec 19 19:08:11 2017
    Subject PVP Fighting skills

    You can now 'learn' on Berserk, Dirt kick, trip a few more, when you are
    already (or they are) affected. IE Berserk you can still 'try' and can learn
    from your mistakes.
    Some of those... never budge, skills :)
    - Ziv & Co.