#AREADATA
Name        the Abyss~
Builders    None~
VNUMs       25000 25099
Security    9
Credits     {30 50} Anon    The Abyss~
End



#MOBILES
#25000
demi lich demi-lich~
The Demi-Lich~
The Demi-Lich leaps from his throne as you enter the room, his evil
eyes fixed dead upon you!
~
The Demi-Lich is, perhaps, the single most powerful undead creature known
to exist.  Greatly resembling a wight or mummy, and being gaunt and skeletal
in form. It is, nevertheless a being of forboding might. Its eye sockets are 
black and empty, save for the fierce pinpoints of light which serve as eyes. 
An aura of cold and darkness radiates from it, which makes it an ominous and 
fearsome sight. Despite the wasted, rotten flesh it is garbed in the rich 
clothes of nobility.
~
human~
ABCF DH -1000 0
47 0 25d10+3500 469d1+1 6d6+17 punch
-17 -17 -17 3
CDIKLN AB E CK
stand stand male 6700
AHMV ABCDEFGHIJK medium none
#25001
keftab~
Keftab, the Ancient One~
Keftab, the Ancient One stands here, calmly searching ceaslessly.
~
A writhing, quivering mass of horrific, unspeakable flesh-like material, this
ancient one stares coldly about through its many multifacted eyes, viscious, 
vile smelling liquid seeps through its flesh in many places, originating from 
the ghastly, crater like pores which pepper his body. Disgustingly, large 
portions of its flesh seem to bubble with an alien life of their own. 
The surface of its body, where not oozing, is covered with mottled, grey, 
mossy protrusions, like some strange malignant blemishes. It emits low, 
gutteral mewlings from its fange, quivering oriface.
~
human~
ABC DP -1000 0
45 0 25d10+2300 449d1+1 8d4+10 beating
-15 -15 -15 4
CDEFH AB N C
stand stand male 6500
AHMV ABCDEFGHIJK medium none
#25002
death crimson~
A Crimson Death~
A crimson death materializes from a dense patch of red mist.
~
Its skeletal form is garbed in a robe of crimson, the blood of its many
victims stain the robe. Its skeletal figure resembles that of the angel of
death. Its eyes glow with a furious fire to kill.
~
human~
ABCF DHTU -1000 0
36 0 10d10+1400 359d1+1 3d10+11 punch
-12 -12 -12 5
DEHIJK AB D FGNO
stand stand either 5600
AHMV ABCDEFGHIJK medium none
#25003
mist daemon~
A Mist Daemon~
A mist daemon stands here, in a cloud of grey mist.
~
A large demon like creature hovers abover you, in a cloud of grey mist.
Its winged form stares down at you in utter hatred.
~
human~
ABCF U -1000 0
34 0 10d10+1200 339d1+1 4d7+10 punch
-11 -11 -11 5
HIK AB R X
stand stand either 10000
AHMV ABCDEFGHIJK medium none
#25004
black slayer~
a Black Slayer~
A huge, shadowy figure materializes from the shadows around you.
~
The black slayer is a shadowy figure, about 7 feet in height. Garbed in
a heavey, black cloak, in his right hand, he wields a wicked dagger.
~
human~
ABCF DP -1000 0
25 0 5d10+550 249d1+1 2d10+7 punch
-7 -7 -7 6
ACFHIK A C B
stand stand male 999
AHMV ABCDEFGHIJK medium none
#25005
lost soul~
a Lost Soul~
A ghostly apparition floats here, staring at you in utter hatred.
~
The lost soul is a ghostly apparition, seeking revenge on the living.
~
human~
ACF DP -1000 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
FGJK A C DS
stand stand female 666
AHMV ABCDEFGHIJK medium none
#25006
storm giant~
a Storm Giant~
A storm giant stands here, angered by your presence.
~
This huge creature is approximatly 18 feet tall, He grasps a huge bolt
of lightning it his right hand.... He doesnt look happy to see you.
~
giant~
ABCF DP -1000 0
40 0 15d10+1850 399d1+1 4d8+13 punch
-13 -13 -13 4
CEIKL AB DHI CIJKP
stand stand male 10000
AHMV ABCDEFGHIJK large none
#25007
white gold manticore~
a White Gold Manticore~
A statuesque manticore stands here, crafted entirely of white gold.
~
The statue is beautifully crafted, the whole statue is formed 
entirely of white gold. Its eyes seem to watch your every move.. 
they almost appear is if they were alive.
~
bear~
ABC DH 0 0
22 0 5d10+400 219d1+1 4d4+6 punch
-5 -5 -5 6
ACDEHIKLO 0 EIJ E
stand stand male 877
AGV ABCDEFHJKUV medium none
#25008
flaming efreet~
an Efreet~
A huge flaming figure stands here, with a glint of evil in his eyes.
~
The creature is formed entirely of flames. The creature gives off an
intense heat.
~
human~
ABF b -1000 0
35 0 10d10+1200 349d1+1 4d7+10 punch
-11 -11 -11 7
CDEFGHIK AB H LNOS
stand stand male 5612
AHMV ABCDEFGHIJK medium none
#25009
hydra~
the Hydra~
A huge eight headed hydra is sleeping here
~
The huge, scaled creature  has eight heads... each capable of breathing
a dangerous stream of fire.
~
fox~
ABCF Z -1000 0
36 0 10d10+1400 359d1+1 3d10+11 punch
-12 -12 -12 6
FHK AB R LO
stand stand female 6090
AGV ACDEFHJKQV medium none
#25010
kraken~
the kraken~
A large squid-like creature erupts from the waters beneath you!
~
This large creature is a close relative of the squid but a much larger
size. its huge tentacles grasp something... though you can not make out
what the object is.
~
water fowl~
ABF DTb -1000 0
40 0 15d10+1700 399d1+1 4d8+11 punch
-13 -13 -13 7
AB R CR HI
stand stand male 4504
AGW ACDEFHKP medium none
#25011
treant tree~
the Treant~
A large tree-like creature reaches out for you with its many limbs.
~
It is a rather large creature resembling a tree. At the base of the trunk
is a large opening that looks very much like a mouth.
~
lizard~
ABCF H -1000 0
44 0 25d10+2550 439d1+1 8d4+12 punch
-15 -15 -15 4
CEF AB DL CHI
stand stand male 5709
AGXc ACDEFHKQV medium none
#25012
githyanki~
a Githyanki~
A disgusting creature of etheral nature stands here, its body completely
wraped in bandages..
~
This man sized creature has bandages wrapped all about its body. Its eyes
glow with a brilliant red fire, in its right hand he grasps a an extremely
sharp blade of magical nature.
~
human~
ABCGH DP -1000 0
26 0 5d10+600 259d1+1 2d10+7 punch
-7 -7 -7 6
ADEF 0 LM D
stand stand male 1500
AHMV ABCDEFGHIJK medium none
#25013
kalas~
Kalas~
Kalas, the guardian and knight of the castle stands here preparing himself for
battle.
~
He is a large, muscular man of undead nature. He is clad in rather magical
looking suit of armor, his sword burning fiercly.
~
human~
ABF H -1000 0
50 0 50d10+4500 499d1+1 5d8+19 punch
-20 -20 -20 3
ABCDEFGHJKN AB H IJK
stand stand male 12045
AHMV ABCDEFGHIJK medium none
#25014
death knight~
the Death knight~
The death knight stands here, preparing to do you in.
~
This creature is the result of a powerful mage animating the dead remains
of a once mighty warrior. Its eyes are fixed coldly upon you, unsheathing
its sword, he charges for battle.
~
human~
ABCF H -1000 0
38 0 10d10+1600 379d1+1 4d8+13 punch
-13 -13 -13 5
BCEGK AB D H
stand stand male 6860
AHMV ABCDEFGHIJK medium none
#25015
Neo Otyugh~
the Neo-Otyugh~
A large, disgusting, vile creature stands here, smelling putrid.
~
This creature is covered with slime like substance, many tentacles protrude
from its disgusting body.
~
dog~
ABCF H -1000 0
46 0 25d10+3250 459d1+1 6d6+16 punch
-16 -16 -16 4
HJ AB KL I
stand stand male 10000
AGV ACDEFHJKUV medium none
#25016
shadow daemon~
a Shadow Daemon~
A shadowy figure stands here, looking you over with greed.
~
This creature has almost no form, it looks like some sort of shadow with wings.
~
human~
ACF D -1000 0
28 0 6d12+703 279d1+1 2d12+8 punch
-8 -8 -8 5
CDHI AB MNO STZ
stand stand male 1230
AHMV ABCDEFGHIJK medium none
#25017
gatekeeper gate keeper~
the Gatekeeper~
A huge warrior stands here guarding the portal beyond.
~
He is a huge man, his strong, muscular body stands about 8 feet tall.
He guards the portal beyond him angrily.
~
human~
ABFG DFHJ -1000 0
35 0 10d10+1300 349d1+1 4d7+11 punch
-11 -11 -11 5
CI AB C D
stand stand male 5400
AHMV ABCDEFGHIJK medium none
#25018
elemental water prince~
The Water Prince~
The prince of water elementals flows here
~
He looks like a giant wave about to swoop down upon you.
~
water fowl~
AB FHTb 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJKR 0
stand stand male 4500
AGW ACDEFHKP medium none
#25019
earth elemental king~
The Earth King~
The King of earth elementals stands here.. cower fool!
~
It looks vaguely man-shaped.
~
water fowl~
AB FHTb 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJKR 0
stand stand male 10000
AGW ACDEFHKP medium none
#25020
air elemental lord~
The Lord of Air~
A huge tornado is squeezed into this impossibly small space.
~
It looks sentinent.
~
song bird~
AB DT 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AFHI 0 HIJK 0
stand stand male 4906
AGW ACDEFHKP medium none
#25021
fire elemental sultan~
The Sultan of Fire~
The Sultan of fire Elementals stands before you, you feel crisp.
~
It looks vaguely man-shaped.
~
dragon~
AB DJT 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 BEHIJK FI
stand stand male 4111
AHZ ACDEFGHIJKPQUVX medium none
#25022
king goblin~
The goblin king~
The goblin king is here.
~
He looks like david bowie.
~
goblin~
A DJ -351 0
18 0 3d9+283 179d1+1 2d7+4 punch
-3 -3 -3 7
0 0 Q C
stand stand male 940
AHMV ABCDEFGHIJK medium none
#25023
goblin cannon~
A goblin cannon~
A goblin cannon is here, warming up.
~
He looks like a tank.
~
goblin~
AB J -351 0
30 0 6d12+853 299d1+1 4d6+8 punch
-9 -9 -9 5
0 0 Q C
stand stand male 4500
AHMV ABCDEFGHIJK medium none
#25024
goblin gatling~
A gatling goblin~
A gatling goblin is here!  Duck!
~
He looks like a walking gatling gun.
~
goblin~
AB J -351 0
30 0 6d12+853 299d1+1 4d6+8 punch
-9 -9 -9 5
0 0 Q C
stand stand male 5400
AHMV ABCDEFGHIJK medium none
#25025
acid blob~
An acid blob~
An acid blob is here
~
He looks like a big blob of acid
~
human~
AB 0 0 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
0 0 0 0
stand stand either 999
AHMV ABCDEFGHIJK medium none
#25026
acid blob giant~
A giant acid blob~
A gaint acid blob is here
~
He looks like a huge blob of acid
~
human~
AB 0 0 0
50 0 50d10+4500 499d1+1 5d8+19 punch
-20 -20 -20 3
0 0 0 0
stand stand either 11111
AHMV ABCDEFGHIJK medium none
#25030
demon vrock~
A vrock~
A Vrock stands here
~
It is a vulture/human creature. Extremely ugly, and nasty.
~
human~
ACF DF -666 0
21 0 4d10+360 209d1+1 4d4+5 punch
-5 -5 -5 6
FI AB C D
stand stand male 999
AHMV ABCDEFGHIJK medium none
#25031
demon hezrou~
A hezrou~
A demon Hezrou stands here.
~
Not unlike A large toad/man
~
human~
ACF DF -666 0
17 0 3d9+258 169d1+1 3d4+4 punch
-3 -3 -3 7
AKN AB GPS HR
stand stand male 378
AHMV ABCDEFGHIJK medium none
#25032
demon glabrezu~
A glabrezu~
A demon Glabrezu stands here.
~
I forget what this one looks like.
~
human~
ACF DF -666 0
18 0 3d9+283 179d1+1 2d7+4 punch
-3 -3 -3 7
J AB 0 0
stand stand either 490
AHMV ABCDEFGHIJK medium none
#25033
demon nalfeshnee~
Nalfeshnee~
Nalfeshnee stands here
~
This one is big and mean looking.
~
giant~
ABCF DF -666 0
19 0 3d9+308 190d1+1 2d7+5 punch
-4 -4 -4 7
A AB HI JP
stand stand either 890
AHMV ABCDEFGHIJK medium none
#25034
demon marilith~
Marilith~
Marilith slithers here
~
A woman with 6 arms and a snake's tail
~
elf~
ACF DFJ -666 0
15 0 3d9+208 149d1+1 2d6+3 punch
-2 -2 -2 7
A AB B Z
stand stand female 450
AHMV ABCDEFGHIJK tiny none
#25035
demon balor~
Balor~
Balor stands here, surrounded by electrical fire
~
He is very large, and looks rather deadly
~
dwarf~
ACF DFJ -666 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
I AB DLQ CR
stand stand male 899
AHMV ABCDEFGHIJK medium none
#25036
gatekeeper gate keeper~
the Gatekeeper~
A huge warrior stands here guarding the portal beyond.
~
He is a huge man, his strong, muscular body stands about 8 feet tall.
He guards the portal beyond him angrily.
~
human~
ABFG DFHJ -1000 0
35 0 10d10+1300 349d1+1 4d7+11 punch
-11 -11 -11 5
CDIK AB 0 0
stand stand male 5400
AHMV ABCDEFGHIJK medium none
#0



#OBJECTS
#25000
sword~
the Sword of the Ancients~
The Sword of the Ancients rests here~
steel~
weapon GJLO AN
sword 5 8 pierce D
40 320 18400 G
A
18 4
A
19 4
E
ancients~
This huge sword is very old, and very very big and sharp.
~
#25001
cloak~
a pile of blue silk~
A pile of dark blue silk lies here, rustling slightly.~
wool~
armor GL AK
BD BD BD B 0
37 120 19453 G
A
17 -10
E
dark blue~
This cloak is dark blue, and looks like very effective armor
~
#25002
silver sleeves~
a pair of silver sleeves~
A pair of silver sleeves lies at your feet.~
silver~
armor GLO AI
D D D A 0
32 200 11800 G
A
13 15
E
silver sleeves~
These sleeves seem to have a sort of magical aura...
~
#25003
belt~
a Rune Covered Belt~
An ornate looking belt lies here.~
leather~
armor GL AL
AD AD AD B B
32 100 14799 G
E
rune covered belt~
Upon closer inspection of the belt you find strange magical symbols...
~
#25004
helm dragons~
a Helm of the Dragons~
A strange helm lies here.~
steel~
armor GJL AE
CD CD CD B A
38 240 19450 G
A
6 1
A
17 -17
E
helm dragons~
The metal is like nothing you have ever seen, perhaps this helm is of the
gods...
~
#25005
rune breast plate~
a Rune Covered Breast Plate~
A rune covered breast plate lies here in the dirt~
steel~
armor GJLO AD
ABD ABD ABD B C
38 150 18394 G
A
17 -10
E
rune breast plate~
The breast plate is of no metal you have ever seen, strange markings 
cover the plate.
~
#25006
pair silver boot boots~
a Pair of Silver Boots~
A pair of silver boots stands neatly in the corner~
silver~
armor GLO AG
BD BD BD B 0
35 90 17560 G
E
pair silver boots~
They are made of pure silver.... they radiate a strong sense of magic.
~
#25007
silver shield~
silver Shield~
A Sturdy looking shield of silver rests against a nearby wall, gleaming
brightly.~
silver~
armor GLO AJ
CD CD CD B AB
46 250 20666 G
E
silver shield~
The shield is made of a silvery substance.. It is like nothing you have
ever seen.
~
#25008
black silver cloak~
a Black and Silver Cloak~
A Black and silver Cloak lies crumpled in a corner.~
silver~
armor GLM AK
AD AD AD B B
25 50 12340 G
E
black silver cloak~
It is of a fine, black material that is as dark as night......
Silver runes and symbols are carefully inscribed on the back of the cloak.
~
#25009
metallic leg plates~
a Pair of Metallic Leg Plates~
A pair of leg plates formed of some metallic substance lie in pile.~
steel~
armor EGL AF
AD AD AD A C
25 3500 0 G
A
0 0
#25010
pair jeweled gauntlets~
a Pair of Jeweled Gauntlets~
A pair of jewel encrusted gauntlets lie here.~
steel~
armor GJLN AH
CD CD CD B B
45 17 13670 G
A
18 2
A
19 2
E
gauntlets~
Looks very useful in combat.  They are made of fine chain mail.
~
#25011
pitch black cloak~
a Pitch-Black Cloak~
A dark black cloak lies here in the dirt.~
energy~
armor GHLM AK
BD BD BD B 0
35 60 26620 G
#25012
flaming bracelet~
a Flaming Bracelet~
A diamond studded bracelet lies here, burning fiercely.~
diamond~
armor GHLMO AM
ABD ABD ABD B 0
35 20 24678 G
A
18 2
A
19 2
E
flaming bracelet~
It had several large diamonds placed on it... it burns fiercely!
~
#25013
black onyx ring~
a Black Onyx Ring~
A black onyx ring lies here, just barely visible.~
stone~
armor GL AB
BD BD BD B A
36 10 12250 G
A
17 -10
A
18 1
#25014
shadowshiv~
the Shadowshiv~
A small, wicked looking dagger lies here, its blade as black as night.~
steel~
weapon BGHLM AN
dagger 5 7 stab C
25 40 13060 G
A
18 -1
A
19 4
#25015
two handed sword flaming~
a Flaming Two-Handed Sword~
An finely crafted two handed sword lies here engulfed in flamed.~
fire~
weapon GLO AN
sword 5 14 blast A
50 40 36740 G
A
0 0
A
18 3
A
19 12
#25016
silver trident~
a Silver Trident~
A trident crafted from fine silver has been placed here.~
silver~
weapon BCGHJLM AN
staff 5 9 pierce 0
36 180 16740 G
A
18 2
A
19 2
#25017
sword sharpness~
sword of Sharpness~
A sword with a razor sharp blade lies here.~
steel~
weapon GLO AN
sword 5 7 pierce D
33 70 8700 G
A
18 2
A
19 5
#25018
crystal ring~
a Crystal Ring~
A small crystal ring lies here.~
crystal~
treasure AGL AB
0 0 0 0 0
22 100 5000 G
A
12 25
#25019
jeweled dagger~
a Jeweled Dagger~
A small dagger, encrusted with jewels lies here.~
steel~
weapon GLM AN
dagger 5 10 stab 0
37 70 22342 G
#25020
jewel encrusted helmet~
a Jewel Encrusted Helmet~
A small, jewel encrusted helmet lies here.~
silver~
armor GJLNO AE
BD BD BD B B
37 170 23679 G
#25021
small medallion~
a Small Medallion~
A small medallion lies here among the dirt.~
quartz~
armor AGLP AC
CD CD CD B 0
41 20 18999 G
A
12 50
#25022
ivory bracelet~
an Ivory Bracelet~
A bracelet made of the finest ivory rests here.~
ivory~
armor GL AM
AD AD AD B 0
31 16 13420 G
A
0 0
A
0 0
#25023
green cape~
a Bright Green Cape~
An ugly, bright green cape lies ruffled in a nearby corner.~
snakeskin~
armor GL AC
AD AD AD A AB
33 120 10404 G
A
13 10
#25024
fire blade~
the fire blade~
A large sword lies here, smoldering in flames.~
fire~
weapon AGL AN
sword 5 5 blast A
25 400 13780 G
#25025
glaive~
glaive~
A glaive rests here in the dirt.~
steel~
weapon GL AN
polearm 12 5 slash 0
44 120 18734 G
E
glaive~
You see nothing special.
~
#25026
soul amulet~
the Soul Amulet~
A magical looking amulet lies here, gleaming.~
quartz~
armor GL AC
ABD ABD ABD AB A
36 30 16400 G
#25027
circlet concentration~
the Silver Circlet of Concentration~
A small tiara of silver lies on the ground.~
silver~
armor GL AE
CD CD CD B A
42 100 18450 G
A
12 88
E
silver~
A small inscription says "I hated it when i lost concentration in battle"
~
#25028
portal~
portal~
Small portal is here.~
energy~
portal ABG 0
ABCDIJKN 0 A BCDFGHIJL 0
0 0 0 G
#25050
runed key~
a Huge Runed Key~
A huge rune covered key lies here in the dirt.~
stone~
key 0 AO
0 0 0 0 0
1 0 0 G
#25051
runed key~
a Runed Key~
A small rune covered key lies here in the dirt.~
stone~
key 0 AO
0 0 0 0 0
1 0 0 G
E
runed key~
You see nothing special.
~
#25052
runed key~
a Runed Key~
A small rune covered key lies here in the dirt.~
stone~
key 0 AO
0 0 0 0 0
1 0 0 G
E
runed key~
You see nothing special.
~
#25053
runed key~
a Runed Key~
A small runed key lies here in the dirt.~
stone~
key 0 AO
0 0 0 0 0
1 0 0 G
E
runed key~
You see nothing special.
~
#25054
runed key~
a Runed Key~
A rune covered key lies here in the dirt.~
stone~
key 0 AO
0 0 0 0 0
1 0 0 G
E
runed key~
You see nothing special.
~
#25056
crystal key~
a Crystal Key~
A crystal key lies here in the dirt.~
crystal~
key I AO
0 0 0 0 0
1 1 0 G
E
crystal key~
You see nothing special.
~
#25057
silvery key~
a silvery key~
A silvery key lies here in the dirt.~
silver~
key I AO
0 0 0 0 0
1 0 0 G
E
silvery key~
You see nothing special.
~
#25058
emerald key~
an emerald key~
An emerald key lies here in the dirt.~
granite~
key 0 AO
0 0 0 0 0
1 0 0 G
E
emerald key~
You see nothing special.
~
#25059
diamond key~
a diamond key~
A diamond key lies here in the dirt.~
diamond~
key 0 AO
0 0 0 0 0
1 0 0 G
#25060
breast plate~
The Silver Breast Plate~
A silver breast plate lies here in the dirt~
silver~
armor GJL AD
ACD BCD ACD AB AC
48 150 19394 G
A
17 -20
#25061
helm~
the Silver Helm~
A strange, silver helm lies here.~
silver~
armor GJL AE
BCD ABCD BCD B A
48 280 21450 G
A
17 -25
#25062
pair boot boots~
a Pair of Runed Covered Boots~
A pair of runed covered boots stands neatly in the corner~
leather~
armor GLO AG
CD CD CD B 0
27 120 19560 G
#25080
girth hero heroism~
the Girth of Real Heroism~
An enormous, huge GIRTH lies here, filling the room with its power.~
mithril~
armor AGIOY AL
CD CD CD AD B
51 300 18750000 G
A
1 2
A
4 2
A
5 3
A
3 3
A
12 100
A
13 100
A
14 500
A
18 10
A
19 10
A
17 -30
#25081
ring hero heroism~
the Ring of Real Heroism~
An enormous, RING lies here, filling the room with its power.~
energy~
armor AGIOY AB
CD CD CD AD A
51 300 18750000 G
A
17 -20
A
18 10
A
12 100
A
13 100
A
14 500
#25082
weapon hero heroism~
the Real Hero' Weapon~
An enormous, huge WEAPON lies here, filling the room with its power.~
steel~
weapon AGIOY AN
exotic 11 8 slash D
51 300 18750000 G
A
19 12
A
18 9
A
1 2
A
2 2
A
4 2
A
12 200
A
13 200
A
14 500
#0



#ROOMS
#25000
The Mountain Path~
You find yourself standing in a heavily wooded area, overgrown with brush,
and gnarled trees. To the north, you see a neglected, twisted path,
disappearing far into the mountains.
     There is a small (Glowing) (Huming) tablet.
~
0 4 5
E
small tablet~
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+                                                                    +
+   This area has been groked, strongly modified, debugged (?:)      +
+               and adapted in rain, cold week, july'96              +
+                             by jaceks                              +
+                                                                    +
+     PS. prepare to die - it is extremly hard {30 50} area          +
+                          with aggro mobs                           +
+                     only armed personel allowed                    +
+                                                                    +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
~
D0
~
~
0 -1 25001
D2
~
~
0 0 14585
S
#25001
Lost in the Mountains~
Numerous craggy mountains surround you. Twisted, deadened trees stare at
you from all around. A neglected path, at your feet. You get an uneasy
feeling of deja-vu.
~
0 0 5
D0
~
~
0 -1 25001
D1
~
~
0 -1 25001
D2
~
~
0 -1 25001
D3
~
~
0 -1 25074
S
#25002
A Steep Trail~
Here lies a steep, rocky trail, amidst the mountains, descending
downward, into pitch black silence.
~
0 0 1
D0
~
~
0 -1 25003
D2
~
~
0 -1 25001
S
#25003
The End of the Trail~
As you disappear into the mountains, you get a growing feeling of evil, among 
the faint darkness. You find yourself amidst an ancient warrior, towering far 
above you. His face, twisted into an evil grin. A jagged opening in the 
mountain lies behind your foe.
~
0 0 5
D2
~
~
0 -1 25002
D5
~
~
0 -1 25004
S
#25004
Gateway to the Abyss~
As you enter the jagged opening, you feel the coldness of the rock against 
your skin. As you look into the darkness ahead, you are striken by 
an overwhelming sense of evil. You dread the thought of what lies ahead.
     There is a small (Glowing) (Huming) tablet.
~
0 8193 3
E
small tablet~
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+                                                                    +
+   This area has been groked, strongly modified, debugged (?:)      +
+               and adapted in rain, cold week, july'96              +
+                             by jaceks                              +
+                                                                    +
+     PS. prepare to die - it is extremly hard {30 50} area          +
+                          with aggro mobs                           +
+                     only armed personel allowed                    +
+                                                                    +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
~
D0
~
~
0 -1 6155
D4
~
~
0 -1 25003
D5
~
~
0 -1 25005
S
#25005
Into the Dark~
Here, the feeling of heat starts to engulf your soul. The intensity
is almost unbearable. The walls around you have a glow of faint red.
Thoughts of turning back start creeping into your mind. But, you feel
a strange force pulling you... pulling you deeper and deeper into the
pits of hell!
~
0 8201 3
D0
~
~
0 -1 25006
D4
~
~
0 -1 25004
S
#25006
Cavern of Lost Souls~
You wander into a dimly lit, caverous room. You are overpowered by
a strong sense of death, here. The darkness seems to come alive at
your presence. Visions of gruesome death, dance before your eyes...
so real... as if they were alive... The souls of evil, banished from
their bodies.... trapped here, seeking revenge... You feel your body
being ravaged by the souls of adventurers long past.
~
0 8201 3
D0
~
~
0 -1 25007
D2
~
~
0 -1 25005
S
#25007
Into the Caverns~
>From here, caverns branch off in all directions. You here
waves coming from a cavern to the east, while to the west
the cavern has beed enveloped in a glowing mist.
~
0 8201 3
D0
~
~
0 -1 25007
D1
~
~
0 -1 25008
D2
~
~
0 -1 25006
D3
~
~
0 -1 25009
S
#25008
Damp Cavern~
Here you find yourself in a large, cavernous passageway. The
walls and floor of the cave are rather damp, and a musty smell
feels the air. A familiar crashing sound continues to come from
beyond the east passageway.
~
0 8201 3
D1
~
~
0 -1 25011
S
#25009
Misty Cavern~
As you enter the cavern you are surronded by a strange mist
filling the cavern. You are overpowered by the feeling of
death and despair. Through the mist you can just barely make
out what looks like a door to the west.
~
0 8201 3
D1
~
~
0 -1 25007
D3
~
~
0 -1 25010
S
#25010
Western End of the Misty Cavern~
The entire west wall is made up of two huge doors which seem
to be glowing with a red aura. There is a small hole in one of
the doors, perhaps a key hole. The mist in this room seems to
be alive. You here a deep wailing from beyond the doors, you
shudder at the thought of what lies behind them.
~
0 8201 3
D1
~
~
0 -1 25009
D3
~
Door Huge~
1 -1 25012
S
#25011
The Gate~
As you enter this room, your eyes become fixed upon a large
black object, in the center of the room. After carefull obse-
rvation, you find that it resembeles some sort of window.
The sounds you have been hearing appear to be coming from inside
you start to recall the crashing sounds of the waves...and
suddenly you realize you have stumbled upon there source.
~
0 8201 3
D0
~
~
0 -1 25013
S
#25012
Realm of the Dead~
This room appears to be a room of great riches. A large
chest sits at the back of the room, you notice a pair of
eyes staring at you from a dark corner of the room. You
are suddenly overcome by an overwhelming feeling of un-
easiness.
~
0 8201 3
D0
~
~
0 -1 25011
D1
~
~
0 -1 25010
S
#25013
The Other Side~
As you step through the window, you are instantly transported
to find yourself here. Just to the north is what appears to be
the shore of a lareg ocean.
~
0 8201 3
D0
~
~
0 -1 25014
S
#25014
Ocean Shore~
Here, though you are underground (or so you believe) there seems
to be a sky of some sort, it is dark, and above you are black,
constantly moveing clouds, as black as the waves of the ocean which
flows before you.
~
0 8197 3
D0
~
~
0 -1 25015
S
#25015
On the Ocean of Despair~
As you float on the jet-black waters of the ocean, occasionally
something will stick its head above the surface. You try to focus
your eyes upon the image, but unfortuantely it is too dark to make
out exactly what the creature is.
~
0 8193 7
D0
~
~
0 -1 25015
D1
~
~
0 -1 25015
D2
~
~
0 -1 25016
D3
~
~
0 -1 25015
S
#25016
On the Ocean of Despair~
As you go farther and farther out into the see you lose sight of
all land. The thing that was back toword the shore appears to be
following you. You begin to wonder what lies ahead.
~
0 8193 7
D0
~
~
0 -1 25015
D1
~
~
0 -1 25017
D2
~
~
0 -1 25015
D3
~
~
0 -1 25016
S
#25017
On the Ocean of Despair~
After you have been on the ocean for what seems like says....
You notice what may be land to the north, at last land!
~
0 8193 6
D0
~
~
0 -1 25018
D1
~
~
0 -1 25015
D2
~
~
0 -1 25015
D3
~
~
0 -1 25015
S
#25018
On the Shore~
The shore is covered with the dead remains of many strange
creatures. Bones line the shore, hundreds of them, every wave
seems to bring more of the eerie, decayed debris.
~
0 8193 4
D1
~
~
0 -1 25019
D2
~
~
0 -1 25017
S
#25019
A Wooded Path~
As you enter these woods you feel an ever growing sense
of evil. The trees are twisted and bent, and you notice many plants
that have long since died, there is a small path  branching off to
east.
~
0 8193 4
D1
~
~
0 -1 25020
D3
~
~
0 -1 25018
S
#25020
A Small Path in the Twisted Forest~
This faint path appears to have been neglected. You get
the feeling that this path has not been treaded uopn for quite
some time. As you continue down the path a large, twisted tree
blocks the northern path. After taking a closer look you are
able to make out what appears to be a flat clear land to the south.
~
0 8193 4
D1
~
~
0 -1 25019
D2
~
~
0 -1 25021
S
#25021
The Abyssial Plains~
Here the land is free of all trees. You actually see some
plant life here. The plains are vast, and endless as far as the
eye can see. Besides the woods from which you have just come
there is nothing but flat land as far as the eye can see.
~
0 8193 4
D0
~
~
0 -1 25020
D1
~
~
0 -1 25022
S
#25022
On the Plains~
These vast plains seem to go on forever. A well worn
path along the plains lies to the north, while you can make
out a small hill to the east.
~
0 8193 4
D0
~
~
0 -1 25023
D1
~
~
0 -1 25035
D3
~
~
0 -1 25021
S
#25023
Along a Well Worn Path~
As you come closer to the trail, you realize that it
has not been worn at all, but has been burned into the very
ground on which you stand. Whatever made this trail could
not be far ahead, for the trail is still smoldering.
~
0 8193 1
D2
~
~
0 -1 25022
D3
~
~
0 -1 25024
S
#25024
The Smouldering Trail~
As you continue down the trail, you notive parts of the
trail are still burning. You appear to be catching up with
whatever made this trail.
~
0 8193 1
D1
~
~
0 -1 25023
D3
~
~
0 -1 25025
S
#25025
The Smouldering Trail~
Looking around you notice that you are no longer is
sight of the forest from which you came. The trail continues
to smolder at your feet.
~
0 8193 1
D1
~
~
0 -1 25024
D3
~
~
0 -1 25026
S
#25026
The Smouldering Trail~
The sky seems to get darker and darker with every step.
You start to wonder why you are hunting the creature which
lies at the end of this flaming trail.
~
0 8193 1
D1
~
~
0 -1 25025
D3
~
~
0 -1 25027
S
#25027
The Smouldering Trail~
It continues to grow darker, the only thing you can see are
the flames lighting your way along the trail on which you now
walk.
~
0 8193 1
D1
~
~
0 -1 25026
D3
~
~
0 -1 25028
S
#25028
The Smouldering Trail~
You must be nearing the end of the trail, for here the
heat gets more intense. Flames are all about the trail, you
must be nearing your quarry also.
~
0 8193 1
D1
~
~
0 -1 25027
D3
~
~
0 -1 25029
S
#25029
The Smouldering Trail~
Just ahead you see the end of the trail, the very end
appears to be burning heavily. You can make out anything else
ahead for the flames are too bright.
~
0 8193 1
D1
~
~
0 -1 25028
D3
~
~
0 -1 25030
S
#25030
The Flaming Gates~
As you approach the flames  you realize it was not
the trail itself that was burning so brightly ahead.
Suddenly you stand face to face with a huge, flaming
efreet! You cringe in terror as you see two large gates
that seem to glowing with a faint aura of red.
~
0 8193 1
D0
~
gate flaming~
2 25050 25031
D1
~
~
0 -1 25029
S
#25031
Inside the Flaming Gates~
As you open the huge gates and step inside, you notice
a large courtyard just to the north of you. On the far side
of the courtyard you can just barely make out what appears
to be a large castle of some sort.
~
0 8193 1
D0
~
~
1 -1 25032
D2
~
gate flaming~
2 25050 25030
S
#25032
The Castle Courtyard~
Strange, the courtyard is very quiet, nothing appears to
be around. Off to the west you notice a small structure. Closer
to the castle, you can now make out some sort of statues on each
side of the entrance.
~
0 8193 1
D0
~
~
0 -1 25040
D2
~
~
0 -1 25031
D3
~
~
0 -1 25033
S
#25033
Western End of the Courtyard~
Upon nearing the building you notice that it looks
rather ruined, you hear a strange sound come from within.
You find here, what appears to be the remains of some sort
of creature, bones are strewn all about the ground.
~
0 8193 1
D1
~
~
0 -1 25032
D3
~
door ruined

~
1 25050 25034
S
#25034
Inside a Small Stone Building~
As you enter the room you see several weapons hung upon
the walls, just as you start to take some of the weaponry you
notice that is has long since rusted and is of no use to you.
At the far end of the room you notice a small table, a closer
look reveals the remains of what may have been a knight. The
corpse, resting in a chair just behind the table appears to be
grasping something. Moving closer to the corpse you notice a
sword held tightly in the clutch on the skeletal figure, looking
at the sword you realize it is unlike the rest of the decayed
weaponry.... The blade appears to be razor sharp, and the metal
untarnished.
~
0 8201 4
D1
~
door ruined~
1 25050 25033
S
#25035
A Small Hill~
As you climb the hill you notice something at the top,
however it is too dark to make out exactly what the shape is.
~
0 8193 4
D3
~
~
0 -1 25022
D4
~
~
0 -1 25036
S
#25036
Entrance to a Small Building~
As you come to the top of the hill, you can see that
that the shape you seen from below was a small building.
The building appears empty, for the door lies open,
revealing a stair well within.
~
0 8201 2
D3
~
~
0 -1 25037
D5
~
~
0 -1 25035
S
#25037
Top of the Stair Well~
You step inside the building to find that you were
correct, you find nothing within the small room. There is
a stair well descending downward into the darkness below.
~
0 8201 4
D1
~
~
0 -1 25036
D5
~
~
0 -1 25038
S
#25038
The Stair Well~
You set foot down the descending passage. The stairs are
made of stone and appear to be quite solid. There is a strong
steanch coming from below, you begin to feel sick as you
continue to descend the stairs.
~
0 8201 1
D4
~
~
0 -1 25037
D5
~
~
0 -1 25039
S
#25039
A Large Room~
Upon entering, you discover that this may have been
once been a small crypt of some sort. What looks to be the
remains of several adventures... perhaps a large party...
You wonder what could have done away with them. A strange
feeling comes over you, you sench you are not alone.
~
0 8201 1
D4
~
~
0 -1 25038
S
#25040
The Central Courtyard~
As you come to the center of the courtyard, you notice
a large fountain... it looks very old and weathered, but a
constant stream of clear liquid continues to flow from a
small statue in the ceter of the fountain. The castle
drawbridge lies just to the north of you.
~
0 8193 2
D0
~
~
0 -1 25041
D2
~
~
0 -1 25032
S
#25041
The Castle Drawbridge~
You are now standing on the drawbridge of an ancient
castle. Two huge statues of some strange creature float in
mid-air directly above the pit beneath the drawbridge on
which you now stand. You can't see any farther than the
inside of the entrance, for the castle appears to be
totally without light.
~
0 8193 1
D0
~
~
0 -1 25043
D2
~
~
0 -1 25040
D5
~
~
0 -1 25042
S
#25042
In The Bottomless Pit~
As you begin to climb down the side of the pit, you begin to
lose your footing. Desperatly you try to regain any hold you can,
but unfortunatly you can not find any and you begin to fall! After
several minutes, you begin to wonder if there is any end to this
seemingly bottomless pit into which you have fallen. Just as you
decide that there must be no end and that you will fall eternally,
you notice a bed of very large steel spikes fast approaching you,
Alas there is no escape. You cry out in agony as the spikes pierce
your flesh!
~
0 2 1
D4
~
~
0 -1 25041
S
#25043
Inside the Entrance to the Castle~
As you step inside the castle, you are overpowered by the
darkness, the shadows seem to come alive at your presence. The
whole castle is pitch black, as your light cuts through the darkness
you notice a large banner hanging upon the wall. There are exits in
nearly every direction, to the north a large staircase asecnds
upwords into the darkness.
~
0 8201 1
D0
~
~
0 -1 25044
D1
~
~
0 -1 25052
D2
~
~
0 -1 25041
S
#25044
At the Base of the Spiral Staircase~
As you come to the base of the staircase, you hear a faint
roaring sound from somewhere above you. The staircase is old, but
still looks quite sturdy. Strange symbols are engraved into the
railings of the staircase.
~
0 8201 6
D2
~
~
0 -1 25043
D4
~
~
0 -1 25045
S
#25045
On the Spiral Staircase~
As you begin to climb the staircase, you start to hear strange
noises from further up. The stairs creak as you set foot upon them,
you see the outline of something up ahead. Your light just barely
penetrates the darkness, you can only see about three feet in any
direction.
~
0 8201 6
D4
~
~
0 -1 25046
D5
~
~
0 -1 25044
S
#25046
On the Spiral Staircase~
You approach the figure.... you hear a loud roar and the darkness
is lit by a stream of fire coming from some kind of three-headed
beast. The creature is winged, neither of the three heads appear to
be of the same species. Worn around the central neck of the creature is
an amulet of some kind.
~
0 8201 6
D4
~
~
0 -1 25047
D5
~
~
0 -1 25045
S
#25047
The Top of the Spiral Staircase~
You find the top floor of the castle is much cleaner than the
previous level. The floor is richly carpeted, several pictures line
the walls. The figure in the paintings is a skeletal, and dressed
in a richly tailored robe.
~
0 8201 6
D1
~
~
0 -1 25048
D5
~
~
0 -1 25046
S
#25048
A Coridoor~
You step into a rather long hallway, there appears to be
a door or two further down the hall. There seems to be a
strange glow at the southern end of the hall.
~
0 8201 6
D2
~
~
0 -1 25049
D3
~
~
0 -1 25047
S
#25049
Southern End of Coridoor~
At this end of the hall, you come to a huge door, made entirely of
gold and silver. A small keyhole is set into the left side of the
door. The air seems to crackle with magical energy, the door resists
all of your attempts to enter without the proper key. As you reach
out to touch the door, you feel a sharp pain run through your body,
thoughts of death and great evil race through your mind. You hear an
evil laugh from beyond the door.
~
0 8201 6
D0
~
~
0 -1 25048
D2
~
door~
2 25051 25050
S
#25050
Castle Throne Room~
As you enter the room you notice several symbols and markings of unholy nature.
The room is light enough to see, but rather dim. A huge pentacle is layed out 
upon the floor, the dwemor of some evil magic is in the air. At the far back of
the room, you see a brilliant throne of crystal, strange runes of gold are set 
into the throne. Your heart stops for a moment as you notice the decayed, 
skeletal form of a lich seated in the throne, the red glow of its eyes fixed 
dead upon you. With a quick motion of its hand, the door from which you 
entered, magically forms into a stone wall. the only exit is an ornate door 
set into the wall behind the throne of the lich! An evil laugh echoes
through the air.
~
0 9 0
D2
~
door~
2 25056 25051
S
#25051
The Vault~
You now stand within the lich's treasure vault, a huge treasure
lies in the center of the room. The room is decorated with many marble
columns, in the far corner you can make out a shimering portal........
through which you can see a path along a vast mountain range.
~
0 9 2
D0
~
door

~
2 25056 25050
S
#25052
The Grand Hallway~
You stand just to the east of the castke entrance. Many statues
of gargoyles and other strange creatures line each side of the hall
 a little farther down the hall, you can make our a huge set of double
doors, you hear a strange sound to the east.
~
0 8201 0
D1
~
~
0 -1 25053
D3
~
~
0 -1 25043
S
#25053
The Grand Hallway~
This part of the hall is lined with the same sort of statues.
The statues in the part of the hall to the east look a little more
life like...... they almost look real. A large statue of a wizard
of some sort stands at one side of the room, the statue is not like
the others, it seems to be newly made. No dust or cracks are visible on the
statue, it almost appears as if it were staring directly at you!
~
0 8201 0
D1
~
~
0 -1 25054
D3
~
~
0 -1 25052
S
#25054
End of the Grand Hallway~
A huge set of doors are set into the wall to the east, the doors
are bound of iron and are very sturdy. The statues in this end of
the hall look as though they are watching you! As you reach for the
doors the statues suddenly spring to life and attack!
~
0 8201 0
D1
~
double doors~
1 25053 25055
D3
~
~
0 -1 25053
S
#25055
A Large Room~
This rooms appears to be the room where the owner of the castle
comes to dine. A large feast is layed out upon a table in the
center of the room, a voice echoes through the room 'I have been
expecting you' the voice says. You look all about the room for the
speaker, but fail to find one.
~
0 8201 0
D1
~
~
0 -1 25056
D3
~
double door

doors

~
1 25053 25054
S
#25056
The Castle Pantry~
Shelves line the walls, many differnt goods lay in piles
on top of them. The floors are covered with the remains of broken
shelves and other various items which were once stored on them.
There are exits to the west and south.
~
0 8201 5
D2
~
~
0 -1 25057
D3
~
~
0 -1 25055
S
#25057
The Castle Store Room~
The room is dark and very damp, dust covers the goods stored
here. There are many boxes and crates here, however most are empty,
but you manage to find an old noz with a few remaining goods stored
inside.
~
0 8201 6
D0
~
~
0 -1 25056
D2
~
door~
2 25051 25058
S
#25058
Castle Barracks~
Upon entering this room, you see several figures laying all about
the room. Suddenly you realize you have entered the guards barracks!
Just as you are about to leave the figures begin to move, angry that
you have awakened them, they charge you!
~
0 8201 8
D0
~
door~
2 25051 25057
D2
~
door~
1 -1 25059
S
#25059
Guest Room~
This room is richly decorated, may fine tapestries line the
walls. A large bed lies in the southwest corner of the room. There
are also many chests in the room, but you look through them and
find nothing of value. There is a large metal door to the east.
~
0 8205 3
D0
~
~
0 -1 25058
D1
~
metal large door~
1 25054 25060
S
#25060
Base of the Tower~
This room appears to be the base of a large watch tower, stairs
ascend upword twords the top of the tower.. Several strange runes are
etched into each stair, the feeling of evil is strong in the air. You
hear footsteps behind you as the door suddenly slams shut! The only
exit, now that the door has been sealed are a set of stairs going up
to the top of the tower and a set of stairs going downward into the
darkness.
~
0 8201 4
D4
~
~
0 -1 25061
D5
~
~
0 -1 25075
S
#25061
The Tower Staircase~
As you climb the staircase, you feel the presence of something
watching you. You feel a slight draft, there must be an opening
somewhere up the tower. You hear the movement of something above you.
~
0 8201 4
D4
~
~
0 -1 25062
D5
~
~
0 -1 25060
S
#25062
The Tower Staircase~
You have entered a small room near the top of the tower.
Stairs continue upword to the top of the tower, the room is deathly
quiet, you wander what could have made the strange sounds which
you heard from below.
~
0 8201 5
D4
~
~
0 -1 25063
D5
~
~
0 -1 25061
S
#25063
Top of the Tower~
The top of the tower is lit by a large window, probably meant as
a lookout incase of an attack. From the looks of the castle it appears
that this tower obviously didnt help much.
~
0 8201 5
D5
~
~
0 -1 25062
S
#25074
Lost in the Mountains~
Numerous craggy mountains surround you. Twisted, deadened trees stare at
you from all around. A neglected path, at your feet. You get an uneasy
feeling of deja-vu.
~
0 8193 4
D0
~
~
0 -1 25002
D1
~
~
0 -1 25001
S
#25075
The Central Chamber~
You are in a large chamber, from the looks of the room, it
appears that this is the place where the prisoners are executed.
A large pit lies in the center of the room, huge flames erupt
upwords from its firey depths.
~
0 8201 0
D4
~
~
0 -1 25060
D5
~
~
0 -1 25076
S
#25076
The Pit of Sacrifice~
As you begin to descend into the depths of the pit, you ready
yourself for the agony of the blaze. As the flames come in contact
with your skin you feel a slight disorientation, but you remain
unharmed.
~
0 8201 2
D4
~
~
0 -1 25075
D5
~
~
0 -1 25077
S
#25077
Beneath the Sacraficial Pit~
As you near the base of the illusionary blaze, you notice
several figures emerge from the flames. A large door lies to
the west, while the exit from the pit lies directly overhead.
~
0 8201 4
D3
~
door large~
1 -1 25078
D4
~
~
0 -1 25076
S
#25078
Entrance to the Sanctuary~
You stand in the doorway of some sort of sanctuary.
A small altar lies in the center of the room, bloodstained
from recent sacrafices that have been made upon it. The
only exits from the room are east and west.
~
0 8201 4
D1
~
door large~
1 -1 25077
D3
~
~
0 -1 25079
S
#25079
The Sanctuary~
As you approach the altar, you notice the blood upon it
is fresh. There are several exits to this room, the door to the
north is slightly ajar, while the door to the west remains closed.
The altar seems to glow with a sort of inner light....
~
0 8201 2
D0
~
door ajar

~
1 -1 25082
D1
~
~
0 -1 25078
D2
~
~
0 -1 25086
D3
~
door

~
1 -1 25080
D5
~
~
0 -1 25094
S
#25080
The Sanctuary~
As you enter this room, you get a feeling of safety. A large,
ornate door lies directly to the west of you, a feeling of great
evil radiates from it. As you begin to look around the room, a
strange red mist begins to seep from a crak beneath the door....
~
0 8201 2
D1
~
door~
1 -1 25079
D3
~
ornate door large~
1 -1 25081
S
#25081
Crimson's Death Room~
This oddly shaped room gives off a feeling of great power.
Dimly lit, and vast in size, you eyes focus on an eerie, demonic
throne at the far end of the chamber. The throne is etched with
many twisted, grotesque carvings that give off a faint aura of
crimson.
~
0 8201 4
D1
~
large ornate door~
1 -1 25080
S
#25082
The Sanctuary~
You are in a small chamber, upon entering the room you
notice a lone knight clad in armor run through the door to
the west, perhaps the same one you seen earlier. Suddenly,
without warning, you see two shadowy figures materialize
before you!
~
0 8201 4
D2
~
door ajar~
1 -1 25079
D3
~
door~
1 -1 25083
S
#25083
The Sanctuary~
You chase the knight into a small alcove. Upon seeing you,
the knight quickly shifts the south wall, revealing a passage,
and quickly runs through it. You hear an evil laugh.
~
0 8201 2
D1
~
door~
1 -1 25082
D2
~
~
0 -1 25084
S
#25084
Sanctuary Guard Post~
You have entered the guard post of the sanctuary, several
guards snarl at you entry. The knight quickly orders them to
dispose of the and takes off through the south door.
~
0 8201 4
D0
~
~
0 -1 25083
D2
~
door~
1 -1 25085
S
#25085
Chamber of Kalas~
You have entered the chambers of Kalas, the knight, and
defender of this castle. Upon entering, Kalas begins to speak,
'You must leave, do not force me to destroy you.' The is a glint
of evil in his eyes as he prepares for battle.
~
0 8201 2
D0
~
door~
1 -1 25084
D4
~
~
0 -1 25040
S
#25086
A Narrow Passage~
You stand within a narrow passage deep below the castle.
You see no other exits other than the one you have just
come from except for the passage to the west.
~
0 8201 2
D0
~
~
0 -1 25079
D3
~
~
0 -1 25087
S
#25087
A Narrow Passage~
As you walk a little further down the passage, you see
a door a little further to the west. A thick mist fills this
portion of the passage, it appears to get even thicker to the
west.
~
0 8201 1
D1
~
~
0 -1 25086
D3
~
~
0 -1 25088
S
#25088
End of a Narrow Passage~
At this end of the passage, the mist gets very thick, and
you can just barely make out the door to the west. You hear
a faint, ghost like voice float through the air, but you
cant make out the words that are spoken.
~
0 8201 2
D1
~
~
0 -1 25087
D3
~
door~
1 -1 25089
S
#25089
The Mist~
Upon entering this room, you are assaulted by a dense patch
of mist. The mist seems to glow with an inner light, its almost
as if it were alive. The ghostly voice grows louder, speaking in
a language unknown to you.
~
0 8201 4
D1
~
door~
1 -1 25088
D3
~
~
0 -1 25090
S
#25090
The Castle Dungeon~
You find yourself in a small room near the Dungeon entrance.
The room is deathly quiet, a large doorway lies to the south.
The words 'Beware of the Ancient One' are inscribed into the wall
next to the doorway.
~
0 8201 4
D1
~
~
0 -1 25089
D2
~
~
0 -1 25091
S
#25091
The Castle Dungeon~
You stand in a small torture chamber, like the rest of the
dungeon, bones lie strewn about the room. The only exit from
this room is to the south. The wall to the west has a small
split down the middle... it appears as if it could be opened.
~
0 8201 3
D0
~
~
0 -1 25090
D3
~
wall split~
1 -1 25092
S
#25092
Secret Passage~
This room is clean, the walls here are of marble, and are a
spectacular sight. Many fine tapestries line the walls. The room
is quiet, almost too quiet... You see a solid iron door to the south.
~
0 8201 2
D1
~
wall split~
1 -1 25091
D2
~
iron solid door~
1 -1 25093
S
#25093
Hall of Ancients~
This room is amazingly beautiful, there is the throne made
entirely of silver set against the south wall. A gruesome thing
lies in the center of the room, some disgusting green liquid
oozes from many small bubbles on the creatures flesh. The sight
of the horrible creature nearly makes you sick. The creature
slowly begins to make its way toword you.......
~
0 9 0
D0
~
solid iron door~
1 -1 25092
S
#25094
A Small Alcove~
Upon entering this small alcove, you get a safe feeling
within its walls. The room is clean and several tapestries
hang upon the wall. The wall to the east appears to be moveable,
for there are marks on the floor where the wall may have
scraped it.
~
0 8201 4
D1
~
wall~
1 -1 25095
D4
~
~
0 -1 25079
S
#25095
A Narrow Tunnel~
Shifting the wall has revealed a long, narrow tunnel
in which you now find yourself. The tunnel is freshly dug
and appears to extend quite a long way. No doors are visible
save for the wall you just shifted.
~
0 8201 2
D1
~
wall~
1 -1 25094
D3
~
~
0 -1 25096
S
#25096
A Narrow Tunnel~
As you come around a small corner in the tunnel, you see
a faint light to the south. The southern part of the tunnel
is lit by a dim light of some kind at the far end of the
tunnel.
~
0 8201 1
D1
~
~
0 -1 25095
D2
~
~
0 -1 25097
S
#25097
A Narrow Tunnel~
At this point of the tunnel, the walls get closer together
and the passage gets very narrow. As you near the southern end
of the tunnel, the light grows brighter. The only apparent exits
from the room are north and south.
~
0 8201 2
D0
~
~
0 -1 25096
D2
~
~
0 -1 25098
S
#25098
A Small Portal~
As you come to the end of the tunnel, you notice the
light is coming from a somewhat small portal. The light coming
from the portal is so intense that it nearly blinds you.
~
0 8201 2
D0
~
~
0 -1 25097
S
#0



#SPECIALS
M 25001 spec_breath_gas Load to: Keftab, the Ancient One
M 25008 spec_cast_cleric Load to: an Efreet
M 25010 spec_poison Load to: the kraken
M 25011 spec_cast_undead Load to: the Treant
M 25018 spec_breath_any Load to: The Water Prince
M 25019 spec_breath_any Load to: The Earth King
M 25020 spec_breath_any Load to: The Lord of Air
M 25021 spec_breath_any Load to: The Sultan of Fire
M 25033 spec_thief Load to: Nalfeshnee
S



#RESETS
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D 0 25033 3 1
D 0 25034 1 1
D 0 25049 2 2
D 0 25050 2 2
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D 0 25078 1 1
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D 0 25082 3 1
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D 0 25089 1 1
D 0 25091 3 1
D 0 25092 1 1
D 0 25092 2 1
D 0 25093 0 1
D 0 25094 1 1
D 0 25095 1 1
M 0 25017 2 25003 1
E 0 25017 8 16
M 0 25036 2 25003 1
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M 0 25005 9 25006 3
M 0 25017 2 25011 1
E 0 25017 8 16
M 0 25036 2 25011 1
E 0 25017 8 16
M 0 25014 3 25012 1
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M 0 25010 1 25015 1
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E 0 25021 16 3
M 0 25030 5 25028 3
M 0 25008 5 25030 1
E 0 25023 16 3
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M 0 25008 5 25031 1
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M 0 25031 5 25032 3
M 0 25032 5 25034 3
M 0 25012 9 25036 3
M 0 25015 2 25039 2
E 0 25025 16 16
M 0 25007 2 25041 1
G 0 25018 -1
M 0 25007 2 25041 1
G 0 25018 -1
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G 0 25026 5
M 0 25016 1 25048 1
M 0 25014 2 25050 1
E 0 25005 3 5
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M 0 25000 1 25051 1
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E 0 25011 3 12
E 0 25012 3 15
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M 0 25006 6 25054 1
E 0 25019 3 16
M 0 25006 6 25054 1
E 0 25020 3 6
M 0 25033 5 25055 2
M 0 25033 5 25056 2
M 0 25033 5 25057 1
E 0 25051 1 17
M 0 25006 6 25058 1
G 0 25001 16
M 0 25006 6 25058 1
E 0 25006 3 8
M 0 25034 3 25063 3
M 0 25035 1 25063 1
M 0 25008 5 25063 1
E 0 25008 16 12
M 0 25008 5 25076 1
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M 0 25002 1 25081 1
E 0 25002 3 10
E 0 25008 3 12
M 0 25004 5 25082 1
E 0 25008 3 12
M 0 25004 5 25082 1
E 0 25014 3 16
M 0 25004 5 25082 1
E 0 25024 3 16
M 0 25006 6 25084 1
E 0 25009 16 7
M 0 25006 6 25084 1
M 0 25013 1 25085 1
E 0 25013 16 2
E 0 25060 16 5
E 0 25007 16 11
E 0 25061 16 6
E 0 25062 16 8
E 0 25010 16 9
E 0 25015 16 16
M 0 25003 1 25089 1
E 0 25003 3 13
M 0 25001 1 25093 1
E 0 25027 16 6
M 0 25018 1 25094 1
M 0 25019 1 25095 1
M 0 25020 1 25096 1
M 0 25021 1 25097 1
O 0 25028 1 25098
S



#SHOPS
0



#$
