## Changes on Ansalon MUD!

##

    Changes made to Ansalon during 2013.

    Sender  Geriant
    Date   Mon Mar  4 12:20:40 2013
    Subject Arena and Topten

    Both of these should be fixed, and are no longer disabled. Please let us
    know if you find any issues with them.

    Sender  Geriant
    Date   Mon Mar  4 14:09:13 2013
    Subject Removing some wear slots

    We have removed the "about the body", "face" wear slots, as well as the
    secondary slot for both neck and wrists (meaning, there is only one item
    wearable on your wrists and neck now).
    This is neccesary for an upcoming change to the way that armor class works
    and the pain will be worth it, we promise. :)
    Items for the face and about hang on to for now, some of them may or may not
    get wear slot changes in the near/far future.

    Sender  Geriant
    Date   Tue Mar  5 12:31:19 2013
    Subject sealskin airpouch

    The sealskin airpouch has been moved to the head wearslot instead of face due to face being removed.

    Sender  Geriant
    Date   Wed Mar  6 14:20:50 2013
    Subject re: wear slots

    Items that have the "face" wear slot will now be worn on your head, and
    items that have the "about" wear slot will now be worn on your shoulders.
    So, no need to ditch your old gear just wear it once then compare it with
    what you had in the new slot.

    Sender  Geriant
    Date   Mon Apr 22 12:59:40 2013
    Subject Newbie Hints & Plague

    I have added a new toggle, which is on by default when you create a new
    character, called "newbiehints". The purpose of this will be to provide
    hints and suggestions around certain situations to players who need it, but
    not to spam out players who do not need the help.
    The first such hint is now tied into plague. If you have newbie hints turned
    on you will now receive a message letting you know that plague reduces
    movement points every tick and that you should see a healer ASAP.

    Sender  Zivilyn
    Date   Fri May 24 15:52:49 2013
    Subject Player Files

    We're archiving all old player files, meaning like if you haven't played in say 90 days etc.
    No worries though!!!
    If you go to log in, it will simply de-archive your character and you can play.
    It's more a behind-the-scenes file tracking thing. Keeps us sane :D
    Ziv/Dave/Skol.

    Sender  Zivilyn
    Date   Fri May 24 15:57:30 2013
    Subject PFiles De-archiving automagically etc. - Imms Note

    Simply put, the pfile de-archiver works like this:
    If it can't find your character when you go to log in, it looks in backups,
    If it finds it, it moves it to active players.
    Seemless, players never see it happen. Keeps our activelist actually active.
    Let me know how long you want inactives to sit in the pfile directory?
    I'm thinking 3 months, after that it archives? Maybe have it check like once per day.
    - Dave.

    Sender  Zivilyn
    Date   Fri May 24 19:33:32 2013
    Subject Activelist

    If you use it, it now archives players over 150 days unplayed.
    Per the previous change, if they then go to log-in, they are de-archived automatically.
    This will NOT archive immortals (the 21 gods).
    Have a great weekend! Cya all Monday :)
    Dave.

    Sender  Zivilyn
    Date   Thu Jun  6 12:36:03 2013
    Subject BUGS squishified

    There was a bug with Newbie hints going to NPCs
    (The get to a healer plague one),
    code was trying to access structure that NPCs don't have.
    I slapped it around a bit.
    Fixed :)
    Also a 'crowd brawl' bug when a victim wasn't there.
    Yay! Heh.
    - Ziv/Dave/Skol

    Sender  Zivilyn
    Date   Fri Jun  7 13:14:00 2013
    Subject Website &... MAPS

    http://www.ansalonmud.net/game-info/ansalon-maps/
    Thanks Kaelay!!! Welcome back!
    - Ziv/Dave/Skol

    Sender  Zivilyn
    Date   Fri Jun  7 14:42:20 2013
    Subject WEAR FACE

    Wear face was put back in. Reorx and myself coded that for a specific reason. Face != Head.
    - Ziv/Dave/Skol

    Sender  Zivilyn
    Date   Tue Jun 11 11:12:56 2013
    Subject Website Editor/Account

    http://www.ansalonmud.net
    The far right menu item, to log in!
    If you don't have an account, and want one, just note immortal with your username/password.
    - Ziv.

    Sender  Zivilyn
    Date   Wed Jun 12 13:04:12 2013
    Subject Ansalonwebsite (www.ansalonmud.net)

    I've been updating our website, fixing links etc.
    Also added pages for each class, feel free to comment on those! (ask me for an account, free, anyone gets one :P)
    Take a look, offer constructive help etc. Thanks!
    - Ziv/Dave/Skol

    Sender  Malum
    Date   Fri Jun 21 17:52:37 2013
    Subject New Areas

    Two new areas have been added, the town of Gateway, between Solace and
    Qualinost, and the Ergonesti Wilds, west of Qualimori. Enjoy!

    Sender  Zivilyn
    Date   Mon Jun 24 13:16:41 2013
    Subject Quest Complete (totals show)

    Per Ekkana's idea, it now lets you know what your quest points are when you complete a quest.
    Ziv.

    Sender  Zivilyn
    Date   Mon Jun 24 14:12:07 2013
    Subject Wear locations

    As we aren't doing a proposed change as planned, we have put back in the
    wear locations. The exception is the 2nd neck location as... well we don't
    have 2 necks.
    - Ziv.

    Sender  Zivilyn
    Date   Thu Jun 27 19:07:00 2013
    Subject Majere!

    He's live and ready to rock all!
    Majere has immed with us on and off for 13+ years.
    We welcome him back with a huge 'bout time bro!'
    Ziv!

    Sender  Zivilyn
    Date   Wed Jul  3 16:03:16 2013
    Subject AutoEXIT - Clickable

    Autoexit (what you see when moving) now has more!
    This only affects players with MXP enabled clients
      (ie MushClient/Newer clients)
    You'll notice the word Exits is now underlined.
    Simple, it does 'exits' for a full description when clicked.
    Exits: (door) [LOCKED door] <- Last one is new
    Now exits have pull-down menus depending of if they are:
    a door, closed, locked etc.
    You can open/close/pick/listen/knock.. and of course just 'walk'
    IE:
    Closed door:
     - open up
           lock up
           listen up
           up (for our passwall friends/imms)
    Locked door:
    [up] - unlock up
           knock up
           pick up
           listen up
           up
    Regular exit:
    up   - up
           scan up
           listen up
    Let me know if you have any thoughts :)
    - Ziv.

    Sender  Zivilyn
    Date   Wed Jul 17 18:04:54 2013
    Subject Boards

    Also 'boards' does 'unread'.
    - Ziv.

    Sender  Zivilyn
    Date   Wed Jul 17 18:07:51 2013
    Subject Long lost players

    We now get a notification when old players come back,
    please remember to welcome them back?
    --> DE-ARCHIVED PLAYER ALERT:
        Thanin: Last seen 835 days ago.
    Just a fun way to see if they've been gone a while.
    - Dave.

    Sender  Zivilyn
    Date   Fri Jul 19 19:05:56 2013
    Subject THE PITS

    They will no longer devalue everything put inside them. I always thought
    it was stupid, and someone mentioned it today. So, from now on, you put
    something into the pit? It's still got any value it had before you put it
    there.
    Ya :)
    - Ziv.

    Sender  Zivilyn
    Date   Tue Jul 23 12:13:10 2013
    Subject Gully uh.. Roma!

    It's relinked! The flinger... IS BACK! I know we have the 3 moons etc,
    but the old goodie is back now. If you have connection suggestions please do
    not hesitate to ask. Right now it's still connected to Solace, and will be
    at Sanitation Drive in Pal. Also Garnet dump, figuring out the rest. Ideas
    welcome.
    - Ziv.

    Sender  Zivilyn
    Date   Thu Aug  1 13:34:05 2013
    Subject Clickables (MXP)

    If you have MXP with your client (IE. MushClient & Zmud, a few others)
    You'll now have more clickables. Unread/note list/note reading etc. To see
    if (if you have MXP), type unread, or note list. You can click on the
    numbers. Also, you will have a Previous/Next link to click (if anyone has
    better formatting lmk).
    - Ziv.

    Sender  Zivilyn
    Date   Wed Aug 14 16:04:55 2013
    Subject Inspect

    Hm, inspect... examine, yeah works as examine does. Silly Engrish :)
    - Ziv.

    Sender  Zivilyn
    Date   Thu Aug 15 19:29:42 2013
    Subject FOOOOD (food)

    It's now worth something... again. Healing buf, you have fullness too.
    Play with it and let me know if you'd like anything changed on it.
    - Ziv.

    Sender  Zivilyn
    Date   Tue Aug 20 14:10:19 2013
    Subject Notes etc

    Now as they post you can just click on the link and read the new ones (if
    you have MXP, ie Mushclient or Zmud). And... sheepish grin here... the <
    prev/next > arrows now work as originally intended :p.
    - Ziv

    Sender  Zivilyn
    Date   Tue Aug 20 14:11:23 2013
    Subject Food/Healing

    It be working correctly now :p You do NOT have to eat, but if you are
    full it does give you a slight bonus to healing rate.
    Also, you now DO heal while resting or sleeping, regardless of full/hunger etc.
    - Ziv.

    Sender  Zivilyn
    Date   Tue Aug 20 18:19:49 2013
    Subject Clickable stuff

    Your NESW in your prompts are clickable now. If the door is close (nesw)
    it will be 'open' that direction. Also, if you need to stand for something
    or wake etc? It's a clickable link as well.
    - Ziv.
    Ps. This all requires MXP which is available on the Ansalon MushClient (or just
    Mushclient) as well as Zmud, and NOW...

    Mudportal.com/index.php/play?host=ansalonmud.net&port=8679

    Sender  Zivilyn
    Date   Thu Aug 22 18:00:46 2013
    Subject MXP in notes

    You now have a Reply link that automatically makes a
    ' subject '
    to respond to people's notes/ideas etc.
    Yay! Great idea Autumn
    - Ziv.

    Sender  Zivilyn
    Date   Thu Sep 26 15:46:47 2013
    Subject Drinking

    Milk (and OJ etc), now relieve hunger again, although drinking doesn't
    give a healing buff, it does allow your character to heal a bit faster (as
    if you had eaten). Yadda yadda, milk works again :)
    - Ziv.

    Sender  Zivilyn
    Date   Thu Oct  3 11:16:34 2013
    Subject Additional webpage

    Http://www.ansalonmud.net/game-info/gate-mobs/
    Btw, I'm not sure who's that was, saw the link on OOC. If you do NOT want it
    listed, please let me know and I'll remove it. If you DO want it listed,
    please lmk who wrote it and I'll put credits.
    Also, if the author (or helpers) do not have, and want, a web editor
    login... By all means let me know and you can help add/fix info on pages
    like that.
    Thanks!
    - Ziv.

    Sender  Zivilyn
    Date   Thu Oct  3 18:21:23 2013
    Subject Login etc

    It now lets you know how long it's been since you've played (if it's been
    over a week), just helpful to know :).
    But the real one handy to players is that if it backs up your character? (ie
    if you're over level 25, have lots of hours etc it saves a copy).. now it
    renames it yourname_bak, so you can recreate without the help of an imp.
    Recreating & Long lost players
    Just more fun stuff.
    - Ziv.

    Sender  Malum
    Date   Thu Oct 10 14:22:09 2013
    Subject Vingaard

    Made minor changes to the Vingaard area and Knights High Road. Mostly
    just reconnected things to make a little more sense.
    Soli

    Sender  Malum
    Date   Thu Oct 10 19:48:45 2013
    Subject Thelgaard/Caergoth

    Minor changes to the Thelgaard and Caergoth area. Merc and Wanderlust
    halls adjusted slightly, some layouts changed to flow better and make more
    sense. Expect more of this in the near future.
    Solinari, destroyer of speedwalks

    Sender  Malum
    Date   Fri Oct 11 13:27:48 2013
    Subject F*** yo speedwalks

    Expanded my repathing out through Throtyl, Neraka, and into Sanction.
    Walking from Neraka to Sanction will now require west through the green
    quarter. South from Neraka still leads to Bloten and the Plains of Dust.
    Soli

    Sender  Zivilyn
    Date   Tue Oct 22 11:28:40 2013
    Subject EQ slots

    No change to them, but now the 'slots' command does as the 'equipment' command
    does. IE. Slot head, slot body etc.
    Thanks to our new player Shadorn for trying that one, made sense!
    Taking the 'Duh' out of Diku :)
    - Ziv.

    Sender  Zivilyn
    Date   Tue Nov  5 14:06:37 2013
    Subject Promotion/Demotion - Dragonarmy

    Dragonarmy members can now promote/demote across subclans.
    You're welcome Saige :)
    - Ziv/Dave etc.

    Sender  Zivilyn
    Date   Thu Nov  7 19:32:48 2013
    Subject RANKS command

    I think something in the structure changed, but nontheless, RANKS command
    is back active and in.
    [Help Ranks]
    - Ziv.

    Sender  Zivilyn
    Date   Tue Nov 26 14:49:19 2013
    Subject Fireproof!

    Inak, the Palanthian Palace mage... Now offers the spell fireproof, as
    well as permanently fireproofing (for an exorbitant fee :P) items. To use:
    fireproof . You can add 'price' or 'cost' to see how
    much, or 'permanently/perm/forever' to make it permanent.
    See also: 'Help Fireproof' (or 'Help Inak')
    Great idea Slips!
    - Ziv.

    Sender  Zivilyn
    Date   Tue Nov 26 17:17:30 2013
    Subject Preserve!

    Inak (yeah again), the Palanthian Palace mage... Now offers to preserve
    scrolls, pills and food that are 'rotting'. Ever get tired of your rat turds
    rotting away? So did we!
    See also: 'Help Preserve' or 'Help Inak'
    - Ziv.

    Sender  Malum
    Date   Thu Nov 28 13:23:49 2013
    Subject TMTC Palace Mages

    Every Three Moons Transport Co mage is now also a "Palace Mage" and can
    perform the same services. Now you can fireproof, preserve, and any other
    other future capability from Tarsis to Kalaman! Thank Ziv for the new code!
    Soli

    Sender  Zivilyn
    Date   Thu Dec 19 14:39:12 2013
    Subject ACTIVELIST backups

    You can now use ACTIVELIST to check backups as well.
    Syntax: Activelist  backups/archived/inactive (any of those or part).
    IE. Dave types: act br back.
    Yup yup.
    - Dave.